Hunter / Shaman / Warrior
Hunter/Shaman/Warrior is a melee cleave with ranged support. Bloodlust amplifies both the Warrior's MS and the Hunter's Steady Shot for massive burst windows. The Shaman provides Earth Shield, Purge, and totems. The weakness is that Shaman is an easy train target with no escape tools, and after Bloodlust fades your sustained pressure drops off. Play this if you want fast, aggressive games — but know that top-tier comps with Druids will outlast you.
General Strategy
Bloodlust opener. Warrior trains kill target with MS. Hunter Steady Shots from range. Beast Within during Lust for maximum burst. Shaman Purges enemy buffs and Wind Shears heals. Win during Lust or get into trouble.
Matchups
vs WLD (Warrior / Lock / Druid)
Very hard. Druid outlasts Shaman. Must kill during Lust. Train Druid. Purge HoTs. Scatter/Trap + Wind Shear. If Druid survives Lust, you lose slowly.
- Must kill during Lust
- Train Druid
- Purge HoTs
- Scatter/Trap helps
- Druid surviving Lust = loss
vs RMP (Rogue / Mage / Priest)
Survive opener. Lust counter-burst kills Priest. Warrior peels Rogue. Scatter/Trap Mage. Earth Shield survives opener.
- Survive opener
- Lust counter-burst
- Train Priest
- Scatter/Trap Mage
- Earth Shield helps
vs Warrior / Druid / Priest
Double healer is very durable. Must kill during Lust. Train Priest — squishiest. Scatter/Trap Druid. Wind Shear Priest heals. Mana Burn is annoying.
- Train Priest during Lust
- Scatter/Trap Druid
- Wind Shear heals
- Double healer is durable
- Must kill early
vs RLS (Rogue / Lock / Shaman)
Both have Lust. Your Warrior + Hunter > their Rogue + Lock for burst. Train their Shaman. Scatter/Trap Lock. Lust vs Lust.
- Both have Lust
- Train their Shaman
- Scatter/Trap Lock
- Your burst is higher
- Lust vs Lust
vs Warlock / Shaman / Warrior
Mirror-ish. Hunter range gives you different angles. Train their Shaman. Scatter/Trap Warlock. Viper Sting Shaman. Lust vs Lust.
- Train their Shaman
- Scatter/Trap Warlock
- Viper Sting Shaman
- Hunter range helps
- Lust vs Lust
vs PHD (Paladin / Hunter / Druid)
Their double healer outlasts you. Must kill during Lust. Train their Hunter. Scatter/Trap one healer. Purge Paladin buffs.
- Must kill during Lust
- Train their Hunter
- Scatter/Trap one healer
- Purge Paladin
- They outlast you
vs Mage / Lock / Priest
Train Priest during Lust. Scatter/Trap Mage. Warrior Spell Reflect Poly. Purge Priest shields. Wind Shear heals.
- Train Priest during Lust
- Scatter/Trap Mage
- Spell Reflect Poly
- Purge shields
- Wind Shear heals
vs Shadow Priest / Rogue / Mage
Survive opener. Lust counter-burst. Train SPriest. Earth Shield + healing survives. Easy after opener.
- Survive opener
- Lust counter-burst
- Train SPriest
- Earth Shield survives
- Easy after opener
vs Warrior / Paladin / Druid
Double healer is extremely durable. Must kill during Lust. Train Druid (squishier than Paladin). Scatter/Trap Paladin. Purge Freedom.
- Must kill during Lust
- Train Druid
- Scatter/Trap Paladin
- Purge Freedom
- Double healer is tough